Tag Archives: intel

Low-cost Hypervisor build – the premilinaries

Due to some recent happenings, I am suddenly in the need for a dedicated virtual machine rig. But I am also on a strict budget, so have to keep the costs as low as possible, and yet not skimp so much that the end result becomes unusable.

I had done some research on the subject of hypervisors, or virtual machine hosts, in the past and VMware ESXi seemed to be the best choice. So with that in mind, I set about digging in to the details of the current version of ESXI (6.0) and my hardware options.

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PC Build: July 2015

If you have read my computer history article, you’ll know that I’m presently using a late 2009 27″ iMac as my daily driver. While it is still serving me fine despite a few glitches, I believe in being ready with a replacement at short notice should the need arise. Now it’s a awful waste to have a computer on standby that is not being put to good use because we all know that the hottest hardware at the moment won’t be so hot a couple of years down. So with that philosophy, I always keep a hypothetical PC configuration ready that I can build and get ready at relatively short notice, should the need arise. We all know that the research is the most time consuming part of the process. So I pre-plan these builds with various considerations like my typical usage scenarios, hardware performance vs. cost, features and compatibility. I also usually check for availability as being in India often makes certain items either unavailable or unattainable at a reasonable cost.

Typical usage

  • General everyday use but often with several applications running and always having more than 20 browser tabs open and frequently accessed.
  • Running a few virtual machine instances simultaneously. While most of them are low resource intensive, some of them do need more resources (mainly RAM) and I need all of them to be responsive and available.
  • Occasional video and photo editing.
  • Even more occasional gaming. While I’m not the type of gamer who always seeks out the latest titles, I really don’t like turning down my detail/quality settings any less than maximum. And the game I’m fancying at a given moment may just happen to be one of the recent releases needing the most cutting-edge graphics hardware.

With the above in mind, here is my planned build for now. I’ve separated each component category into its own heading below and will also provide my reasoning behind the particular component selection.

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